Cross-Segment Load-Balancing


The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across all resources used for the multi-display system.

This video should explain it all, if not ask in the comments below:

I hope to have benchmarks of this feature soon.

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One Response to “Cross-Segment Load-Balancing”

  1. Parallel Rendering: Cross-Segment Load-Balancing in Equalizer | The Geeks Of 3D - 3D Tech News Says:

    [...] Cross-Segment Load-Balancing [...]

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