<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Parallel Rendering</title>
	<atom:link href="http://pogl.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://pogl.wordpress.com</link>
	<description>Comments at the Intersection of OpenGL, Parallel Programming, C++ and Graphics Clusters</description>
	<lastBuildDate>Tue, 11 Aug 2009 09:07:53 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<cloud domain='pogl.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://www.gravatar.com/blavatar/fe506bb7a1609d857a49d24a6b035e55?s=96&#038;d=http://s.wordpress.com/i/buttonw-com.png</url>
		<title>Parallel Rendering</title>
		<link>http://pogl.wordpress.com</link>
	</image>
			<item>
		<title>Equalizer 0.9 Released!</title>
		<link>http://pogl.wordpress.com/2009/08/11/equalizer-0-9-released/</link>
		<comments>http://pogl.wordpress.com/2009/08/11/equalizer-0-9-released/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 09:07:53 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Darwin]]></category>
		<category><![CDATA[Display Wall]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenMP]]></category>
		<category><![CDATA[OpenSceneGraph]]></category>
		<category><![CDATA[Parallel Compositing]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[multicore]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=257</guid>
		<description><![CDATA[
We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy parallel, scalable OpenGL applications. The most notable new features in this release are:

Automatic cross-segment load-balancing for multi-display installations
Dynamic Frame Resolution (DFR) for constant framerate rendering
Compression Plugin API for runtime-loadable image compression engines

Please check the release notes on the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=257&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img src="http://www.equalizergraphics.com/images/release-0.9-small.jpg" alt="Cross-Segment Load-Balancing" style="float:right;"><br />
We are pleased to announce the release of <a href="http://www.equalizergraphics.com">Equalizer</a> 0.9, the standard framework to create and deploy parallel, scalable OpenGL applications. The most notable new features in this release are:</p>
<ul>
<li>Automatic <a href="http://www.equalizergraphics.com/scalability/viewEqualizer.html">cross-segment load-balancing</a> for multi-display installations</li>
<li><a href="http://www.equalizergraphics.com/scalability/dfrEqualizer.html">Dynamic Frame Resolution (DFR)</a> for constant framerate rendering</li>
<li><a href="http://www.equalizergraphics.com/documents/design/compression.html">Compression Plugin API</a> for runtime-loadable image compression engines</li>
</ul>
<p>Please check the <a href="http://www.equalizergraphics.com/documents/RelNotes/RelNotes_0.9.html">release notes</a> on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug fixes. A paperback book of the <a href="http://www.lulu.com/content/paperback-book/equalizer-09-programming-and-user-guide/7501548">Programming and User Guide</a> is available from Lulu.com</a>.</p>
<p>We would like to thank all individuals and parties who have contributed to the development of Equalizer 0.9.</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/257/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/257/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/257/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/257/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/257/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/257/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/257/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/257/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/257/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/257/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=257&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/08/11/equalizer-0-9-released/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://www.equalizergraphics.com/images/release-0.9-small.jpg" medium="image">
			<media:title type="html">Cross-Segment Load-Balancing</media:title>
		</media:content>
	</item>
		<item>
		<title>Cross-Segment Load-Balancing</title>
		<link>http://pogl.wordpress.com/2009/07/30/cross-segment-load-balancing/</link>
		<comments>http://pogl.wordpress.com/2009/07/30/cross-segment-load-balancing/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 10:45:52 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Darwin]]></category>
		<category><![CDATA[Display Wall]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[multicore]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=253</guid>
		<description><![CDATA[The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across all resources used for the multi-display system.
This video should explain it all, if not ask in the comments below:

I hope to have benchmarks of this feature soon.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=253&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across all resources used for the multi-display system.</p>
<p>This video should explain it all, if not ask in the comments below:</p>
<p><span style="text-align:center; display: block;"><a href="http://pogl.wordpress.com/2009/07/30/cross-segment-load-balancing/"><img src="http://img.youtube.com/vi/H0Z5dATTAXI/2.jpg" alt="" /></a></span></p>
<p>I hope to have benchmarks of this feature soon.</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/253/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/253/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/253/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/253/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/253/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/253/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/253/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/253/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/253/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/253/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=253&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/07/30/cross-segment-load-balancing/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://img.youtube.com/vi/H0Z5dATTAXI/2.jpg" medium="image" />
	</item>
		<item>
		<title>Gallery: VR Lab University of Siegen</title>
		<link>http://pogl.wordpress.com/2009/06/19/gallery-vr-lab-university-of-siegen/</link>
		<comments>http://pogl.wordpress.com/2009/06/19/gallery-vr-lab-university-of-siegen/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 12:48:49 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenSceneGraph]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Volume Rendering]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=244</guid>
		<description><![CDATA[
Click on the image to see a gallery of the various Virtual Reality applications in use at the University of Siegen.
All applications are based on Equalizer, and most of them use head tracking and a flight stick for interaction. The architectural walk-through is using OpenSceneGraph.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=244&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://equalizergraphics.com/applications/UniSiegen.html"><img alt="" src="http://equalizergraphics.com/applications/images/UniSiegen/P1000607-small.jpg" title="VR Lab Uni Siegen" class="alignright" width="150" height="84" /></a></p>
<p>Click on the image to see a gallery of the various Virtual Reality applications in use at the University of Siegen.</p>
<p>All applications are based on Equalizer, and most of them use head tracking and a flight stick for interaction. The architectural walk-through is using OpenSceneGraph.</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/244/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=244&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/06/19/gallery-vr-lab-university-of-siegen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://equalizergraphics.com/applications/images/UniSiegen/P1000607-small.jpg" medium="image">
			<media:title type="html">VR Lab Uni Siegen</media:title>
		</media:content>
	</item>
		<item>
		<title>Crazy Equalizer Configuration</title>
		<link>http://pogl.wordpress.com/2009/06/07/crazy-equalizer-configuration/</link>
		<comments>http://pogl.wordpress.com/2009/06/07/crazy-equalizer-configuration/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 17:17:55 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=232</guid>
		<description><![CDATA[Below is a screenshot of an Equalizer configuration showing all basic decomposition modes in one window. The configuration file is in the source repository at examples/configs/1-window.mixed.eqc.
Top-left: Database
Top-right: DPlex
Bottom-left: 2D, load-balanced
Bottom-right (upper): Stereo
Bottom-right (lower): Pixel

Armadillo data set courtesy Stanford University Computer Graphics Laboratory.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=232&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Below is a screenshot of an Equalizer configuration showing all basic decomposition modes in one window. The configuration file is in the source repository at examples/configs/1-window.mixed.eqc.</p>
<p>Top-left: Database<br />
Top-right: DPlex<br />
Bottom-left: 2D, load-balanced<br />
Bottom-right (upper): Stereo<br />
Bottom-right (lower): Pixel</p>
<p><a href="http://pogl.files.wordpress.com/2009/06/all1.jpg"><img src="http://pogl.files.wordpress.com/2009/06/all1.jpg?w=450&#038;h=458" alt="All Equalizer Scalability Modes" title="All Equalizer Scalability Modes" width="450" height="458" class="alignnone size-full wp-image-239" /></a><br />
Armadillo data set courtesy Stanford University Computer Graphics Laboratory.</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/232/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/232/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/232/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/232/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/232/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/232/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/232/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/232/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/232/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/232/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=232&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/06/07/crazy-equalizer-configuration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://pogl.files.wordpress.com/2009/06/all1.jpg" medium="image">
			<media:title type="html">All Equalizer Scalability Modes</media:title>
		</media:content>
	</item>
		<item>
		<title>Dynamic Frame Resize</title>
		<link>http://pogl.wordpress.com/2009/03/13/dynamic-frame-resize/</link>
		<comments>http://pogl.wordpress.com/2009/03/13/dynamic-frame-resize/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 17:41:13 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Darwin]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Volume Rendering]]></category>
		<category><![CDATA[raytracing]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=224</guid>
		<description><![CDATA[We&#8217;ve been busy working on a new performance feature for Equalizer: Dynamic Frame Resize (DFR).
DFR automatically adapts the size of the rendering to achieve a constant framerate, which works very well for fill-limited applications such as eVolve. Of course, true to our mix-and-match strategy, it can also be combined with other scalable rendering features.
Enjoy:

  [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=224&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>We&#8217;ve been busy working on a new performance feature for Equalizer: Dynamic Frame Resize (DFR).</p>
<p>DFR automatically adapts the size of the rendering to achieve a constant framerate, which works very well for fill-limited applications such as eVolve. Of course, true to our mix-and-match strategy, it can also be combined with other scalable rendering features.</p>
<p>Enjoy:</p>
<p><span style="text-align:center; display: block;"><a href="http://pogl.wordpress.com/2009/03/13/dynamic-frame-resize/"><img src="http://img.youtube.com/vi/aMbLmWAo80Q/2.jpg" alt="" /></a></span></p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/224/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/224/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/224/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/224/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/224/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/224/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/224/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/224/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/224/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/224/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=224&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/03/13/dynamic-frame-resize/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://img.youtube.com/vi/aMbLmWAo80Q/2.jpg" medium="image" />
	</item>
		<item>
		<title>Using distcc on Mac OS X with Makefiles</title>
		<link>http://pogl.wordpress.com/2009/03/05/using-distcc-on-mac-os-x-with-makefiles/</link>
		<comments>http://pogl.wordpress.com/2009/03/05/using-distcc-on-mac-os-x-with-makefiles/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 10:13:51 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Darwin]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[multicore]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=218</guid>
		<description><![CDATA[Using distcc on OS X for make-based projects (as opposed to XCode) is really easy. distcc enables distributed builds using other Macs in your local network.
Here is what I do to speed up the compilation of Equalizer:
[Enable distcc compilation in the XCode preferences on each machine]
eile% cat ~/.distcc/hosts
localhost
MacOne
MacTwo
MacThree
eile% setenv CXX &#8220;distcc /usr/bin/g++&#8221;
eile% make -j8
Replace MacOne, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=218&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Using distcc on OS X for make-based projects (as opposed to XCode) is really easy. distcc enables distributed builds using other Macs in your local network.</p>
<p>Here is what I do to speed up the compilation of Equalizer:</p>
<p>[Enable distcc compilation in the XCode preferences on each machine]</p>
<p>eile% cat ~/.distcc/hosts<br />
localhost<br />
MacOne<br />
MacTwo<br />
MacThree</p>
<p>eile% setenv CXX &#8220;distcc /usr/bin/g++&#8221;</p>
<p>eile% make -j8</p>
<p>Replace MacOne, MacTwo, MacThree with the machines available to you, and &#8216;-j8&#8242; with the amount of CPU cores available. Enjoy!</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/218/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/218/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/218/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/218/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/218/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/218/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/218/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/218/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/218/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/218/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=218&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/03/05/using-distcc-on-mac-os-x-with-makefiles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>
	</item>
		<item>
		<title>Four years of Equalizer</title>
		<link>http://pogl.wordpress.com/2009/03/04/four-years-of-equalizer/</link>
		<comments>http://pogl.wordpress.com/2009/03/04/four-years-of-equalizer/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 11:07:04 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Display Wall]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Eurographics]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenSceneGraph]]></category>
		<category><![CDATA[Parallel Compositing]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[multicore]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=207</guid>
		<description><![CDATA[Happy Birthday!

Last Sunday, we&#8217;ve passed the fourth anniversary of &#8216;Project Equalizer&#8217;, as it was called back then.
The name stuck, although we are way past a project definition. Equalizer has become a feature-rich, generic framework for creating parallel and scalable OpenGL applications.
Since last year, the code has matured considerably, and a lot of new exiting features [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=207&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Happy Birthday!</p>
<p><img src="http://pogl.files.wordpress.com/2009/03/equalizer.png?w=128&#038;h=49" alt="equalizer" title="equalizer" width="128" height="49" class="alignright size-thumbnail wp-image-211" /><br />
Last Sunday, we&#8217;ve passed the fourth anniversary of &#8216;Project Equalizer&#8217;, as it was called back then.</p>
<p>The name stuck, although we are way past a project definition. Equalizer has become a feature-rich, generic framework for creating parallel and scalable OpenGL applications.</p>
<p>Since last year, the code has matured considerably, and a lot of new exiting features such as load-balancing and DPlex (alternate frame rendering) support. Furthermore, the community has grown a lot and there are a couple of new users out there.</p>
<p>Since last year, the Equalizer project and community feels much more &#8217;serious&#8217;, something which can&#8217;t be expressed by features alone. The upcoming BOF and activity on the mailing list is a good indicator for this.</p>
<p>I am looking forward to another year of interesting tasks around parallel programming and 3D graphics!</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/207/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/207/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/207/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/207/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/207/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/207/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/207/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/207/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/207/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/207/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=207&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/03/04/four-years-of-equalizer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>

		<media:content url="http://pogl.files.wordpress.com/2009/03/equalizer.png?w=128" medium="image">
			<media:title type="html">equalizer</media:title>
		</media:content>
	</item>
		<item>
		<title>Equalizer BOF at Eurographics 2009</title>
		<link>http://pogl.wordpress.com/2009/02/16/equalizer-bof-at-eurographics-2009/</link>
		<comments>http://pogl.wordpress.com/2009/02/16/equalizer-bof-at-eurographics-2009/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 13:45:12 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Eurographics]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenMP]]></category>
		<category><![CDATA[Parallel Compositing]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=200</guid>
		<description><![CDATA[Good news everybody, we will be holding an Equalizer Birds-Of-a-Feather meeting during Eurographics&#8217;09 &#8211; mark your calenders:
- Place: Eurographics 2009, TU Munich
- Date:  March 31, 15:00-16:30
- Room:  To be announced
Co-located with EG is the Eurographics Symposium on Parallel Graphics and Visualization, so there is yet another good reason to come to Munich!
We are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=200&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Good news everybody, we will be holding an Equalizer Birds-Of-a-Feather meeting during Eurographics&#8217;09 &#8211; mark your calenders:</p>
<p>- Place: Eurographics 2009, TU Munich<br />
- Date:  March 31, 15:00-16:30<br />
- Room:  To be announced</p>
<p>Co-located with EG is the Eurographics Symposium on Parallel Graphics and Visualization, so there is yet another good reason to come to Munich!</p>
<p>We are still looking for presentations, please <a href="mailto:eile@equalizergraphics.com?subject=Equalizer BOF">contact me</a> by end of February if you are working with Equalizer and would like to present your work. </p>
<p>Coincidentally, there is also a new poll:<br />
<a name="pd_a_1348984"></a><div class="PDS_Poll" id="PDI_container1348984" style="display:inline-block;"></div><script type="text/javascript" language="javascript" charset="utf-8" src="http://static.polldaddy.com/p/1348984.js"></script>
		<noscript>
		<a href="http://answers.polldaddy.com/poll/1348984/">View This Poll</a><br/><span style="font-size:10px;"><a href="http://answers.polldaddy.com">trends</a></span>
		</noscript></p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/200/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/200/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/200/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/200/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/200/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/200/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/200/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/200/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/200/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/200/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=200&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/02/16/equalizer-bof-at-eurographics-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>
	</item>
		<item>
		<title>RTT DeltaGen 8.5 (RTT Scale) video</title>
		<link>http://pogl.wordpress.com/2009/01/24/rtt-deltagen-85-rtt-scale-video/</link>
		<comments>http://pogl.wordpress.com/2009/01/24/rtt-deltagen-85-rtt-scale-video/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 12:51:07 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[DeltaGen]]></category>
		<category><![CDATA[Equalizer]]></category>
		<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Parallel Rendering Frameworks]]></category>
		<category><![CDATA[Raytracer]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[raytracing]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=190</guid>
		<description><![CDATA[RTT just published a DeltaGen 8.5 video on youtube, including a shot of RTT Scale, which is based on Equalizer. Enjoy some realtime raytraced Audi Q5 goodness with global illumination:
Youtube link
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=190&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.rtt.ag">RTT</a> just published a DeltaGen 8.5 video on youtube, including a shot of RTT Scale, which is based on <a href="http://www.equalizergraphics.com">Equalizer</a>. Enjoy some realtime raytraced Audi Q5 goodness with global illumination:</p>
<p><a href="http://www.youtube.com/watch?v=mrjYBqhtrQY&amp;fmt=18">Youtube link</a></p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/190/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/190/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/190/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/190/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/190/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/190/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/190/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/190/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/190/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/190/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=190&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/01/24/rtt-deltagen-85-rtt-scale-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>
	</item>
		<item>
		<title>List of available affinity GPU&#8217;s</title>
		<link>http://pogl.wordpress.com/2009/01/24/list-of-available-affinity-gpus/</link>
		<comments>http://pogl.wordpress.com/2009/01/24/list-of-available-affinity-gpus/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 12:31:51 +0000</pubDate>
		<dc:creator>eile</dc:creator>
				<category><![CDATA[Graphics Cluster]]></category>
		<category><![CDATA[Multi-GPU]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Parallel Rendering]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://pogl.wordpress.com/?p=184</guid>
		<description><![CDATA[If you just want to check if your Windows system can address GPU&#8217;s individually in OpenGL, there is a new tool on the Equalizer website which lists the GPU&#8217;s visible through the  WGL_NV_gpu_affinity API. This is often useful if you want to cross-check your own code, or just verify a system setup. Feel free [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=184&subd=pogl&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>If you just want to check if your Windows system can address GPU&#8217;s individually in OpenGL, there is a new <a href="http://www.equalizergraphics.com/downloads/tools.html">tool on the Equalizer website</a> which lists the GPU&#8217;s visible through the <a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt"> WGL_NV_gpu_affinity</a> API. This is often useful if you want to cross-check your own code, or just verify a system setup. Feel free to post questions below!</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pogl.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pogl.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pogl.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pogl.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pogl.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pogl.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pogl.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pogl.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pogl.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pogl.wordpress.com/184/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pogl.wordpress.com&blog=1044340&post=184&subd=pogl&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://pogl.wordpress.com/2009/01/24/list-of-available-affinity-gpus/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f432a26359bcadcf9201eba6572e76cf?s=96&#38;d=&#38;r=R" medium="image">
			<media:title type="html">eile</media:title>
		</media:content>
	</item>
	</channel>
</rss>