Multi-GPU White Paper


Scalable Multi-GPU Rendering

I’ve just uploaded a white paper showing how much difference a parallel OpenGL application can make on a multi-GPU, multi-core workstation.

We have been able to increase the rendering performance from 5.2 frames per second to 20.7 FPS for the medium-sized data set, and from 2.1 FPS to 9.7 FPS for the large data set.

Get the PDF here.

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