Cross-Segment Load-Balancing

The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across all resources used for the multi-display system.

This video should explain it all, if not ask in the comments below:

I hope to have benchmarks of this feature soon.


One Response to “Cross-Segment Load-Balancing”

  1. Parallel Rendering: Cross-Segment Load-Balancing in Equalizer | The Geeks Of 3D - 3D Tech News Says:

    […] Cross-Segment Load-Balancing […]

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: