We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy parallel, scalable OpenGL applications. The most notable new features in this release are:
- Automatic cross-segment load-balancing for multi-display installations
- Dynamic Frame Resolution (DFR) for constant framerate rendering
- Compression Plugin API for runtime-loadable image compression engines
Please check the release notes on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug fixes. A paperback book of the Programming and User Guide is available from Lulu.com.
We would like to thank all individuals and parties who have contributed to the development of Equalizer 0.9.